Tip of the Quill: A Journal

Category Archives: Academia

Interesting CFP: ASA 2012 Panel on Transmedia Empires

Found this on my Comix-Scholars mailing list. I can’t make it to Puerto Rico next year, but maybe one of you can? CFP: ASA Panel 2012 – Transmedia Empires: The Impact of Transmedia Storytelling on the Paradigm of Empire and Resistance The ASA Annual Meeting San Juan, Puerto Rico November 15-18, 2012 Abstracts Due: 2011-11-20 […]

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The Fall 2011 Lecture Circuit.

Autumn 2011 is going to see me on a lot of planes. On October 4th, I’ll be a guest lecturer in Henry Jenkins’ transmedia storytelling class at USC (see Henry’s full syllabus here – I am honored to be among some amazing presenters, and I would kill to take that class), and then I’ll be […]

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Back from Beyond.

…And that’s why the secret of the universe is a combination of quantum entanglement, interpersonal relationships and the square root of 1,764. What’s that? The signal cut out? Oh, how embarrassing. Sorry about that – let me try and catch you up. Over a year ago, I posted that 2010 would be different. Boy, I […]

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2010: The Year We Make Up

This is one of my favorite times, the liminal space between one year and the next. For most people, this time for intense thinking and planmaking runs from Christmas through New Year’s, but at MIT this period is extended through the beginning of February. (Yet another reason I love it so much here at MIT.) […]

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Back(logged) in Boston.

I’ve just returned from a wonderful whirlwind trip to Los Angeles which found me first attending Indiecade in Culver City (where I got to hang out with my friends Doris C. Rusch, Josh Diaz, Brenda Brathwaite, Celia Pearce and Tracy Fullerton – and where, thanks to Brenda, I got to meet John Romero, which was […]

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Waker wins the Bytejacker Indie Game of the Week!

Woo-hoo! Waker, the game I wrote for GAMBIT this summer, just won the Bytejacker Game of the Week competition, beating out two really impressive other games, Station 38 and Alchemia – and by a pretty wide margin to boot. Check out what the players themselves had to say at the 5:05 mark of the video […]

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Jobs in Comparative Media Studies.

I’m currently in Los Angeles, having coffee while I wait on my best man to finish up a quick audition before we head off for Las Vegas. Therefore, I would like to take this brief minute of downtime to make a couple of blog posts I’d been meaning to publish for a good long while […]

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Transmedia extension as super-limited collector’s item?

The folks behind the upcoming animated movie 9 have created a “mad science journal” that could be seen a prequel-esque diegetic artifact, insofar as it includes “ink blots, sketches and doomsday prophesies” as well as a whole bunch of information as to how the ragdoll characters of the film came to exist. According to the […]

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Introducing Waker!

I’ve been working with the Singapore-MIT GAMBIT Game Lab for a while now, primarily as its Communications Director but also occasionally as a researcher. This summer I had my first chance to write a game with this group, and now said game – Waker by Poof Games – is up and available to play for […]

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Boston to Brazil and Back.

This past weekend I was fortunate enough to join my friends Maurício Mota and Mark Warshaw of The Alchemists (also here) as an invited speaker at the Descolagem lecture series in Rio de Janeiro, Brazil. Our hosts were Roberto “Beto” Largman and Marcia Oliveira, the founders of the Descolagem series and two genuinely warm and […]

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