Tip of the Quill: A Journal

Category Archives: Research

Back(logged) in Boston.

I’ve just returned from a wonderful whirlwind trip to Los Angeles which found me first attending Indiecade in Culver City (where I got to hang out with my friends Doris C. Rusch, Josh Diaz, Brenda Brathwaite, Celia Pearce and Tracy Fullerton – and where, thanks to Brenda, I got to meet John Romero, which was […]


An Interview with Mia Consalvo

I recently had the pleasure of sitting down with Dr. Mia Consalvo, who is rejoining the GAMBIT US lab as a visiting associate professor this year, for an hour and chatting about her research interests. The resulting transcript has been published in the Fall 2009 issue of In Medias Res, the Comparative Media Studies newsletter. […]


GAMBIT Alum’s XNA Article Wins Further Acclaim

Back in January I posted about how GAMBIT alum Skeel Lee Keng Siang‘s “Introduction to Soft Body Physics” won the Ziggyware Fall 2008 XNA Article contest, but apparently the accolades for Skeel’s work don’t stop there! The piece was also entered into the Intel Havok Physics contest, where it won two more prizes: Community Voting […]


Announcing Tipping Point!

GAMBIT is proud to introduce our first new game of 2009, now freely available for downloading: Tipping Point! Tipping Point is unique among our games for several reasons. First, this game has our lowest set of system requirements so far: paper, a color printer, scissors and tape. (Or glue. We’re not picky.) Although we frequently […]