September 28, 2009
5:11 pm
Woo-hoo! Waker, the game I wrote for GAMBIT this summer, just won the Bytejacker Game of the Week competition, beating out two really impressive other games, Station 38 and Alchemia and by a pretty wide margin to boot. Check out what the players themselves had to say at the 5:05 mark of the video […]
September 25, 2009
12:25 pm
I’m currently in Los Angeles, having coffee while I wait on my best man to finish up a quick audition before we head off for Las Vegas. Therefore, I would like to take this brief minute of downtime to make a couple of blog posts I’d been meaning to publish for a good long while […]
September 22, 2009
10:10 am
Since the announcement that Futures of Entertainment 4 will focus on transmedia, since I’m actually on it (twice check out August 24th and October 5th) and most importantly since Henry asked me to, I’m republishing Henry’s syllabus for the transmedia storytelling class he’s offering at USC this fall. The following post originally […]
September 16, 2009
1:07 pm
For those of you wondering why I’ve been so silent lately, especially when teh Intarwebs have been so wonderfully flush with transmedia storytelling news, I have two responses: I’m in Singapore. I’m currently on the other side of the planet from my regular home base in Boston seriously, Singapore is a 12-hour time difference […]
September 16, 2009
10:00 am
Akrasia, GAMBIT’s arthouse prototype game from the summer of 2008, has been selected to be showcased at IndieCade 2009: The International Festival of Independent Games! Here’s the official IndieCade mission, courtesy of indiecade.org: IndieCade supports independent game development and organizes a series of international events showcasing the future of independent games. It encourages, publicizes, and […]
September 8, 2009
10:00 am
I recently had the pleasure of sitting down with Dr. Mia Consalvo, who is rejoining the GAMBIT US lab as a visiting associate professor this year, for an hour and chatting about her research interests. The resulting transcript has been published in the Fall 2009 issue of In Medias Res, the Comparative Media Studies newsletter. […]
September 2, 2009
12:28 pm
The folks behind the upcoming animated movie 9 have created a “mad science journal” that could be seen a prequel-esque diegetic artifact, insofar as it includes “ink blots, sketches and doomsday prophesies” as well as a whole bunch of information as to how the ragdoll characters of the film came to exist. According to the […]