Author Archives: geoffreylong

Geoffrey Long is a media analyst, scholar, and storyteller exploring transmedia experiences, emerging entertainment platforms and the future of entertainment as the Lead Narrative Producer for the Narrative Design Team at Microsoft Studios. He is an alum of the MIT Comparative Media Studies program, a FoE Fellow with the Futures of Entertainment community, and a co-editor of the Playful Thinking book series from the MIT Press. His personal site can be found at geoffreylong.com.

Serenity Tales: Big Damn Fan Comics.

Quick bit of research for the THESIS: Serenity Tales is a site dedicated to fan comics for Joss Whedon’s Firefly/Serenity universe. Transmedia storytelling + user-generated content = hottt.

Mignola on Pan’s Labyrinth.

Man, I wish I’d gone to SDCC. Don’t suppose anyone out there could hook me up with one of these posters?

The wall.

I think ~2000 words is the most I can hammer out in one day without the use of stimulants. Woof.

Media at MoMA.

I’m closing some tabs, so forgive the slightly out-of-date news here, but there’s some interesting stuff afoot at The Museum of Modern Art in NYC: a new “Media” curatorial department. According to the press release, Klaus Biesenbach, “a curator in the Museum’s department of Film and Media and Chief Curator at P.S.1 Contemporary Art Center”, […]

Digital filmmaking’s new era?

Very nifty piece on The New York Times about the a new digital filmmaking technique that’s set to blow Maya out of the water. (Thanks, Amanda!)

Sneak peek: Wolfmother.

One of my many quirks is that I have a hard time really getting into a story until its visual look and feel starts to crystallize, even if the story is something I’m just writing as text. Usually that starts with a logo. In this case, it’s started with a couple weeks’ worth of drawings […]

The Web According to Ballmer.

Courtesy of my boss at C3, an interesting BusinessWeek interview with Microsoft’s Steve Ballmer, right before the big GoogTube deal went down. I’ve been thinking a lot about the online video space lately, and I have some trepidation about the Web 2.0 bubble going kerflooey the same way the Web 1.0 bubble did. The feeling […]

Twittering, again.

Taking a brief geek break from a massive amount of projects (that seem like they will NEVER DIE) to play a little bit more with the Twitter system. The premise is simple: update a tiny section of your blog via text message. Your friends can also subscribe to your twitter minifeed, which in effect turns […]

MIT and CMS announce megahuge collaboration with Singapore.

Yes, it’s true – my group at MIT, the Comparative Media Studies department, has just announced a supermegahuge collaboration with Singapore. According to the press release, “Singapore – MIT collaboration aims to spur gaming sector“, this is going to be big. They have no idea. We’re not allowed to mention numbers, but this is huge. […]

Computers 101.

Son of a gun. I just spent 45 minutes working in Photoshop, only to have it crash on me. Of course I hadn’t saved – why should I worry about saving anymore? Any worthwhile application auto-saves now. My Safari recovers its windows when it crashes (thanks to Saft), Microsoft Word recovers lost data, even Adobe […]