Author Archives: geoffreylong

Geoffrey Long is a media analyst, scholar, and storyteller exploring transmedia experiences, emerging entertainment platforms and the future of entertainment as the Lead Narrative Producer for the Narrative Design Team at Microsoft Studios. He is an alum of the MIT Comparative Media Studies program, a FoE Fellow with the Futures of Entertainment community, and a co-editor of the Playful Thinking book series from the MIT Press. His personal site can be found at geoffreylong.com.

Good to remember.

Great trees are envied by the wind. – Japanese proverb My old motto used to be, “If it works.” I’m thinking about adopting this as a new motto, until I can find something story-related to take its place. Courtesy of one of my favorite novelists, Jonathan Carroll.

It’s beginning to look a lot like Christmas.

This weekend Laura and I purchased and put up the Christmas tree, strung pine garland and lights on the banister, and put up a shelf and a wreath over the TV. Just like that, wham! the apartment began to feel much more homelike, not to mention a whale of a lot more festive. The tree […]

Closing tabs again.

Just some little bits and pieces from across the web this weekend…. Art & Design I love their mission, but the art dork in me loves the hand-drawn telescope logo for 826 Seattle even more. I want a t-shirt with the logo for BEASTS! splashed across the front. That thing’s just bad-ass. More information on […]

THESIS: Yeah, that pretty much sums it up.

So I’m chugging through the truly excellent book Writing for Animation, Comics and Games by the inimitable Christy Marx, which I’m expecting to serve as a cornerstone for a decent-sized chunk of my THESIS. I was a good ways into the “Writing for Games” chunk when I came across this passage, which made me literally […]

LOL Scott Kurtz.

It’s been a while since I’ve literally laughed out loud at a webcomic, but this PVP strip did it. In related news, my Kenyon friends and I are debating the quality of the newly-announced PVP animated project they’re trying to get off the ground over at Shannon’s LJ – stop by and weigh in.

Closing tabs.

Of course, one of the primary reasons I’m feeling overwhelmed is due to the whopping huge number of open tabs that I seem to have accrued. Seriously. Safari has crashed twice in the last twenty minutes because I have literally dozens of interesting things up in tabs at the moment. I will now link to […]

Overwhelmed.

Last night I posted something extremely snarky, a rant sparked from frustration. I’ve since yanked it down. Bits and pieces will probably resurface here and there, but long story short, I’m feeling sort of beaten down by the naysayers lately. People lack vision – there’s nothing new there, of course, but I’m longing for a […]

Miscellaneous updates.

There’s been a whole ton of stuff happening in me-land lately, so much so that the blog has sort of fallen by the wayside. I should be doing copious amounts of work and reading right now, but I also suspect that if I don’t take 10 minutes or so to type up some of this […]

Genre in 3 Lbs (or less).

Yesterday William Uricchio, the other co-head of CMS, forwarded on a New York Times review of the new medical drama 3 Lbs, which includes the following nifty tidbit on genre: A procedural, be it a crime series like Law & Order or a medical show like House or 3 Lbs, is a genre that works […]

THESIS: Panel One.

This is the first in what I’m hoping will be a long series of entries here that serve as mini-reviews of the texts I’m reading for my THESIS. For the first batch, I’m going to be focusing on writing for comics; I’m taking a class on comics this term with CMS co-head Henry Jenkins, so […]