Apologies for the erratic posts here, my friends. I’m busier than crud at the moment, I’m afraid — this weekend I shot up to NYC and back to celebrate Kate’s 25th birthday and generally spend some time with the girl (whom I miss a great deal). In addition to that, I’m doing a bunch of client work, putting together the Autumn Inkblots, writing a story for {fray} (it’s coming, Derek, it’s just too darn long right now so I’m editing it down), trying to figure out how to wrangle the proper finances for Magellan (that longstanding evolution in my hardware and personal task management system) and, oh, just tons of things. “Bang bang hammer hammer” is sort of the mantra du jour.
Oh, and I’m having four wisdom teeth forcefully ripped from my jaws tomorrow morning. I plan to be unconscious for as much of tomorrow as possible, thankyouverymuch. Please leave a message, and I’ll get back to you as soon as I return to the planet. 😉

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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