Author Archives: geoffreylong

Geoffrey Long is a media analyst, scholar, and storyteller exploring transmedia experiences, emerging entertainment platforms and the future of entertainment as the Lead Narrative Producer for the Narrative Design Team at Microsoft Studios. He is an alum of the MIT Comparative Media Studies program, a FoE Fellow with the Futures of Entertainment community, and a co-editor of the Playful Thinking book series from the MIT Press. His personal site can be found at geoffreylong.com.

Second Story in The New York Times.

My favorite web-dev shop in the world gets a nifty writeup in today’s NYT: History and Science: The Video Games profiles Second Story, as “how it invents techniques to use these platforms, and who it recruits to do that work is a journey that large media companies should watch”. Just yesterday I was making up […]

iPhone?

It seems doubtful that this little gadget will drop at today’s “It’s Showtime” press conference, but for the purposes of my research I’m really, really excited about Apple’s multifunction handheld plans. According to the patent, Apple’s got a combo device in the works that’s a video iPod, game device, phone and kitchen sink all rolled […]

Great Caesar’s ghost, I made Grand Text Auto!

I’m sitting here in the studio enjoying a self-congratulatory bottle of Sam Adams’ Oktoberfest. Why, you ask? I don’t often Technorati myself, but I did so this morning and discovered that I snagged a mention in Nick Montfort and Noah Wardruip-Fruin’s Grand Text Auto, which is a kickass “group blog about machine narrative, games, poetry, […]

Code folding!

It’s rare that something related to web development gets me really excited anymore. Most Flash stuff doesn’t thrill me. Most Web 2.0 stuff strikes me as Web 1.0 rehashed. But this – this rattles my chain. Bare Bones Software has just released what might be the most amazing upgrade to their flagship product BBEdit to […]

Late-night bookcase run!

So I started this post first thing on Thursday morning, and then got sidetracked with all the unpacking and whatnot, but the vast majority of yesterday Wednesday and Thursday was spent continuing to unpack boxes and organize all of our clutter. Man, we have a lot of stuff. After making a flying trip to IKEA […]

THESIS!

I have in my hand the registration form for my third quarter at MIT. The list of classes on here are much different than last year. A full load is four classes, in the Spring semester I took seven, and this semester i’m taking five. So I’m still technically overloaded, but I’m being a smart […]

Here we go again.

Huh. 3:30 AM in the new studio looks a lot like 3:30 AM in the old studio. This is ridiculous – the school year hasn’t even started yet and I’m already up until the crack of dawn when I need to be on campus at 9AM the next day. Blech. The trouble is that I’ll […]

First post from the new studio.

This weekend has seriously put the ‘labor’ in Labor Day – who would have thought that merely moving two rooms downstairs into two rooms upstairs – and moving another person in – would result in almost the entire house being uprooted and shaken up? I exaggerate, of course – all storytellers do, which is what […]

NPR details its Online Music Service.

Not sure how I feel about this, but it has the potential to be extremely cool: according to this article, NPR’s new online service “will launch in first half of 2007, and will ‘create a unified place to showcase all genres on present and future media platforms.’ The new effort will be a supersite pooling […]

How Video Killed the Video Star.

Interesting article in The New York Times: Outshining MTV: How Video Killd the Video Star, which is about how online video is impacting MTV and other aspects of music video culture. Favorite note: …More and more CD’s are bundled with DVD’s, or reissued with DVD supplements, or followed by stand-alone DVD companions. From the Arctic […]