Geoffrey Long is a media analyst, scholar, and storyteller exploring transmedia experiences, emerging entertainment platforms and the future of entertainment as the Lead Narrative Producer for the Narrative Design Team at Microsoft Studios. He is an alum of the MIT Comparative Media Studies program, a FoE Fellow with the Futures of Entertainment community, and a co-editor of the Playful Thinking book series from the MIT Press. His personal site can be found at geoffreylong.com.
November 21, 2003 – 8:37 pm
I was planning to go up to New York today, but that plan was laid to waste by some factors outside my control. Instead, tonight I got into a fight with Kate, and am now lying on the couch watching some TV show on UFO crashes. Somebody call me up to do something cooler than […]
November 21, 2003 – 1:37 pm
Following up my review of the Adobe CS suite, comes the tragic news that as of November 15 Adobe LiveMotion 2.0 is dead. As a result, I am now seriously investigating Flash again. Argh. That said, there’s a part of me that knows that anytime something genuinely pisses me off, it’s probably something that’s going […]
November 21, 2003 – 10:15 am
So, on a whim, I googled myself. I was pleased to discover that I not only hold the top page rank for “Geoffrey Long”, but I totally dominate the entire first page. A little further, and I will own ‘Geoffrey Long’ on Google. Mwa ha ha ha. However, I did find another Geoffrey Long out […]
November 21, 2003 – 12:24 am
I really need to start writing these down. Lately the old imagination has been bubbling up again with story ideas, but not when I’m near pen and paper. A while ago I spun this whole story for Kate about a small family in a small town on a small island out in the middle of […]
November 20, 2003 – 9:04 pm
Look, I feel sorry for the guy. I do. His whole life has been completely outside the faintest semblance of normality, and he’s become such a caricature of himself that it’s really tragic, but still: this mugshot of Michael Jackson is one of the creepiest things I’ve ever seen. That… That… That’s just not right. […]
November 19, 2003 – 10:55 am
Quiet morning, just the way I love them. No sound except for the occasional car passing by outside, the whir of my laptop, the click-clack of the keys beneath my fingers, and the wind past my window. We refer to literary magazines as journals due to the personal snapshot nature of good poetry. It is […]
November 19, 2003 – 2:52 am
Wow. I so shouldn’t still be awake. Still, since I am, I thought I’d share a couple neat things that I’ve found lately, just to clear them out of my mental cache. (And to behave a little more like a weblog should, if you believe that kind of thinking.) Jewelboxing One of the most oddly […]
November 18, 2003 – 11:25 am
After having spoken with a couple of my friends about the Adobe Creative Suite, I’m beginning to reconsider the harshness of my critique. Keith Annis points out that Photoshop can now handle raw digital photo files, which could be useful for him and hot redhead photographers, but not so much for me yet. (Yet.) And […]
November 17, 2003 – 2:35 pm
Wow. I never thought I’d want to live in Salt Lake City, but the picture and the article from The New York Times’ piece In Utah, Public Works Project in Digital makes me wonder. Hmmm. Nahhhh.
November 17, 2003 – 1:24 pm
(Note: after writing this, I realized it’s actually more in line with a Critique than a blog post, so I might actually rework it for our Winter issue. We’ll see.) A short time ago, creative gotta-have-it software company Adobe announced a sweeping overhaul to pretty much their entire software collection. Photoshop, ImageReady, Illustrator, GoLive were […]