Right now things at Dreamsbay HQ are moving fast and furious. One project I’m working on now doesn’t look like it’s going to go live until after SXSW (which I’m still pissed about missing, BTW), so I have a leetle breathing room on that front. My compatriot, brother-in-arms and programmer for the video game is also up to his eyeballs in work at the moment, so that one’s getting put on the back burner without too much guilt, but some other friends’ thing is winding up tight and needs to get done, as well as another three or four client projects, so those are next in the queue.
All this and it’s seventy frickin’ degrees outside, so the lure of the porch and the lawn chair is strong. God bless laptops and wireless networks.
Uck. I keep saying it’s finishing season and then things drag on and on much longer than I expect they’re going to. Just the way of the world, I guess, but it’s getting a trifle annoying. Please, Lord, can’t some of these just get done and settled?
Right. Today’s finishing day. I swear. Finishing day. Bigtime.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

