For some reason I’ve been bouncing around all morning, and not in a good way. I mean flitting from project to project, tweaking this here, twiddling with that there. Sometimes days like this can be useful if you get enough steam built up, you can finish multiple projects in a single day. However, so far this isn’t shaping up to be one of those kinds of days.
I think I’m going to go offline, grab a Flash book (for some reason I’ve been doing a lot of work in Flash this year) and try to focus. This may or may not involve my installing my butt into an armchair at the Bethesda Caribou Coffee, which has a much better work vibe than Starbucks, for some reason, and isn’t nearly as distracting as Xando/Cosi or Barnes and Noble. Common Grounds in Arlington is still an amazing place to go and hang out, and is hands down the best place to meet with a client, but is too far away for a simple afternoon’s work session. Tryst in Adams Morgan is another amazing spot, but when the weather sucks it’s a pain in the ass to get to. Parking’s awful and it’s a hike from the Metro. This is one of those times I wish I had one of these. Or these or these, for that matter.
Yes, I have become a connoisseur of places to work other than the home studio/office. And of daydreams, of course.
Right. Back to the Flash book.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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