Late, late last night I did what just might be the most pretentious thing I’ve ever done. I cracked open GarageBand, linked up my iSight, and did a reading of “Ghost“, one of the poems I published in our Fall edition. (Yes, I know our Winter edition is running way behind. Sorry about that.) I took a jazzy stand-up bass loop and slapped that behind it, and then noodled quietly on the grand piano track for effect. The resulting MP3 is pretty cool, but I’m not quite ready to share it with the world yet. On relistening to it, it’s very quiet, to the point where you have to strain to hear it, and the iSight microphone picks up a lot of background hiss. I’m not sure how to whack that ambient hissing noise, but I think I’ll be able to figure it out sooner or later.
This is a neat portent right here. I’m thinking about posting a call to poets and storytellers for our next edition, and do a posting of Inkblots where all the poetry is available on MP3. How cool would that be?

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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