For some reason, the phrase ‘low-hanging fruit’ has been running through my head all day. It’s a phrase we used to use back at The Advisory Board all the time, meaning the stuff that’s easy pickings, the projects on your to-do list that have only one or two steps left before completion. All day, my mind kept asking itself, “What’s the low-hanging fruit? What’s the low-hanging fruit?” I guess I’m growing anxious to wrap up some of these open projects but as I kept replying with dismay, “There’s not a lot of that at the moment.” I’ve got a few things just about ready for prime time, but nothing I can just go click-click-click and it’s done.
Maybe my goal for Sunday should be to scale up a couple of branches, so there will be some fruit to kick off the week…

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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