In a bout of “Designer, design thyself,” I’m contemplating new looks and trends and whatnot for 2004. I just got done flipping through the new issue of GQ (the one with Orlando Bloom on the cover, whom I was appalled to discover is the same age as me), and they had this big huge multi-page article on What The Cool People Will Be Wearing This Year, and about two pages in I thought to myself, “The cool people will be wearing pretty much whatever the heck they feel like wearing, and most of it is not going to be anything like this,” and chucked the issue into the trash. Ah, liberation.
So what will I, as a Cool Person, be wearing this year? I’m not sure yet, but I think it’s going to involve shorter hair and no facial hair. And jeans. Jeans will be a big element in my 2004 collection.
Having just typed that, am now considering doing a “Design 2004” piece for the upcoming Winter ’04 Inkblots where we get folks to do what they think the truly cool people will be wearing this year. Anybody want to play?

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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