So sleepy. Will blog tomorrow.
Okay, quick update. Spent most of the day driving and then catching up on stuff. My New Year is starting about a week late. 🙂 Also. Bit the bullet this week and bought the Adobe Creative Suite (the Standard edition, not the Premium, as all the PDF handling I need can be pretty much handled in InDesign and WYSIWYG editors are for weenies). Lots of neat added features. I’m stymied, though, by the way InDesign handles its palettes differently than Photoshop and Illustrator. I mean, why in the world wouldn’t they have opted to implement the horizontally-oriented and collapsible palettes in Illustrator and Photoshop, when they’re so freakin’ cool in InDesign? I do not understand these people sometimes.
Oh, and I agree with Todd Dominey’s assessment of the CS iconography. The nature icons are going to have to just get memorized, as they really don’t evoke that many memories of their predecessors. They’re pretty, especially on iBooks (the rounded white of the icons goes well with the rounded white of the machine), but they’re not really that meaningful. Tsk.
Right. Bed calls.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

