Am posting this from the Apple Store in Soho, where I just missed the end of Steve Jobs’ Macworld presentation. S’ok. As I was telling Kate while we were having lunch a couple of blocks away, the old Reality Distortion Field gets a little old after a while.
Mini iPods? Eh. They’re okay. Not really that interesting to me, although less pocket clutter is always a good thing. What really has me interested is GarageBand because it’s almost exactly what I needed last summer, when I was monkeying with the idea of creating an EP of music and stuff. Except I was trying to do it with a $300 MIDI keyboard that never worked properly and my copy of Soundtrack. Now Apple’s gone and built themselves a piece of software designed to do exactly what I had in mind, and a $99 full-size MIDI keyboard to go with it. Jinkies. Oh, well I’ve already moved on to other projects. I might come back around to this when I go ahead and buy that G5 I’ve been talking about forever, although that probably won’t be until the second quarter of 2004. I bought myself a new PowerBook G4 instead which, I might add, I ordered around December 15th and it still hasn’t shipped. Stupid Apple. Granted, it’s a refurb, and I understand those might be difficult to keep in stock, but still… I want my tools, dammit. Too much is being hung up in the meantime.
Right. I’m out of here. Time to head back to NYU, pick up Kate, and then go do stuff this afternoon before I drive south to DC tonight. Catch y’all later.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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