This morning has been odd. Last night I stayed up later than I’d intended, due to my picking up my new copy of Flash to the Core by Joshua Davis for a little reading before bedtime. The book is awesome in much the same way as Jeffrey Zeldman deftly handled introducing web design to print designers in his book Taking Your Talent to the Web, Davis introduces basic Flash principles as one artist talking to other artists. There’s that same sense of, “Yes, this is the way the geeks think of this, but to guys like you and me, this is why all this stuff rocks…” Classic.
Some people have mixed opinions of the good Mr. Davis. For my part, the two times I’ve seen him do presentations at SXSW were some of my favorite experiences at the conference. I love the way he kind of bubbles over with little-kid giddiness when he gets excited. It’s contagious. He has this way of looking at the audience with this goggle-eyed stare and going, “Isn’t this cool?!” And even if you don’t get it, you want to, because, well, dangit, the guy’s having so much fun.
Reading his book is kind of like getting to sit down with him for a while, just one-on-one, and listen to him spell stuff out. I’m loving it. It makes me want to play more.
Maybe that’s why, when I woke up this morning, I read a little more of the book and then picked up my sketchbook and started to scribble. The girlfriend Kate, my girlfriend*, has been chiding me to write for five minutes everyday, to get back in the habit. Some days I do, some days I don’t. The days I don’t, it’s usually because of what happens on the days I do: I start scribbling and wind up spending not five minutes but an hour and a half making sketches of characters, plotlines, or flat-out chapters or short stories. Which is fine when I have the time do spend on that. When I don’t, I look up at the clock afterwards, utter some things that would make Denis Leary blush, and rush off to catch up with the stuff I’m supposed to be doing.
Stupid time anyway. Oh, well. At least I’m coming away with a nifty synopsis for what could eventually become a graphic novel or a really cheesy Sci-Fi Original Movie. See, this is why I have so many projects going on at once: it’s the intellectual cross-pollination that keeps me going.
Something like that, yeah.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

