If Kate were here today, she’d accuse me of being ‘sullen’ which is apparently how I look when I’m feeling calm. Placid, even. Laid-back. Low-key.
This afternoon I took a walk through downtown Bethesda. It’s a gray, rainy day here, the perfect kind of day for those kind of long, slow walks where you just watch everything from a distance. The pink and purple flowers of late summer are bobbing in a slight breeze, with beads of rain jiggling on their leaves. Puddles ripple and shimmer as the wind blows across their surfaces, and the people are dressed in everything from shorts and tank tops to long early-autumn overcoats.
It’s these in-between seasons I love the most. September. Oh, how I love September.
On afternoons like this, even if my eyes aren’t shining and I’m not bouncing along, I’m not sullen. I’m just quietly enjoying the ride.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

