I found out this morning that the story I told at Fray Cafe 3 at SXSW this year has been picked to be included on a CD. I’m keeping my fingers crossed I know how sometimes things get cut at the last minute for space. One way or the other, I’m downright tickled.
I listened to the edit job Derek and Scott Andrew did on my story, and they did a fabulous job. They tightened it up by slicing out the obvious ‘ums’ and ‘ahs’, and lopped off a meandering coda at the end that, when I’d relistened to the live recording later, made me wince. The result is a very neat little performance that I’m proud to call mine. (I was, however, mildly astonished at the obvious influence Henry Rollins has had upon my storytelling style. Wow.)
I’m also gearing up my personal publicity engine to promote Fray Day DC. All y’all that are interested, now’s the time to let me know!

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

