For those of you keeping track, today I spent a couple hours working on my novel, Bones of the Angel. I’m up to 96 pages, or 25,442 words, which is a little more than 1/3 of the way through it. (For those of you who really want to tapdance on the graves of my failed experiments, I’m also just over halfway to where I’d hoped to be by the end of November 2002. For future reference, never try to use a project you care about for NaNoWriMo.)
Today was definitely a good day, though. I’ve managed to pen 3,830 words, or 17 pages. I’ve also managed to finish Act One (titled The Angel in the Rock, at least for now) and lay down a few important expository pages at the beginning of Act Two (titled l’Histoire Secrète des Anges, again, at least for now). I’ve also managed to sort-of-clear a hurdle that I’d been worried about for a while now, which deals with an issue that arose while I was doing research. The book will be odd, and funny, and adventuresome; Act One ended with a scene that I think would have fit decently well in a John Woo film, assuming said film wasn’t The Hulk Mission: Impossible 2. (Thanks, Bill!)
I also have a mildly decent-sized announcement to make here very soon. Stay tuned.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


2 Comments