So I have yet another project on the back burner that I’d really love to do, which might both teach me a lot and help me get into some of the higher education programs that have been looking so sweet lately. The challenge: it’s going to take time. And money. And dedication. To pull this one off, I’m going to have to learn a lot about programming, and learn it fairly quickly. However, I have a project, which has always been the difference between doing something and staring wistfully at a mountain of books.
Wow. Flash, ActionScript, XML, XHTML, PHP, MySQL, OPML, AppleScript, possibly even Python, C and/or Cocoa… So much to learn. I feel overwhelmed. The more I contemplate this project, the more I realize that it’s on a grandiose scheme on par with my novels or Inkblots. Maybe I should finish up a good half-dozen other projects before even thinking about starting this one.
Oh, what the hell. Isn’t this what learning was meant to be all about anyway?

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

