So a group of friends and I — “a group” being Aurelia, Brian, Becca, Katherine, Nick Ferraro, and K.C. — went to go see a preview screening last night of The Matrix ][. “Reloaded” is about right. All of the slowed-down bullet-time tricks felt like, well, more of the same. There were some scenes that were truly spectacular, like one of the best car chase scenes I’ve ever seen, but others… I’m no prude, but this one had what felt like some over-the-top sex scenes in it. Here’s a crazy question: do porn stars in the Matrix have those little black ports on their arms, backs, legs and torsos? Watching Keanu and Carrie-Anne going at it with those little black circles everywhere was some new sci-fi kink. Which just goes to show, making a blockbuster Hollywood flick can make two comic-book geeks millionaires and give them carte blanche to make more movies, but it cannot get them laid. Yeesh.
One thing I did appreciate in this new one, though, was the way the Wachowskis didn’t abandon philosophy. In the first one, it was all about epistemology, the study of knowledge and how we know things. (In actuality, the entire Matrix schtick is just an elaborate extension of the whole “brain in a jar” argument.) In the second, the brothers tackle causality. Which has me wondering what the philosophy du jour will be in the third one: metaphysics? Logic problems? The ontological argument for the existence of God? The mind boggles.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

