Next week is the Austin Game Developers Conference, wherein my fellow GAMBITeer Matt Weise and I will be presenting our video game adaptation workshop. I’m excited, because this will be the first time I’ve presented at a GDC event, but I’m also a little apprehensive not because of the whole public speaking thing (which is cake), but because Hurricane Ike is scheduled to make landfall in Texas at the same time that we were.
Luckily, the active word in that sentence is were: JetBlue earned even more bonus points with me today for relocating all three of us to the Sunday morning flight from the Saturday morning flight. There’s still a chance that the weather will cause some sucky delays on Sunday morning, but it’s way, way less likely that we’ll be trying to land in a hurricane on Sunday than on Saturday. Now we’ll just be landing in a puddle.
Right.
Anyway, I hope all my exes down in Texas (well, not exes I don’t think I have any exes in Texas, but I do have a lot of friends) are doing well, have successfully battened down all the appropriate hatches and are keeping dry! Jen-Jen, Ben, Joel, Leia this means you.
![Geoffrey Long](http://www.geoffreylong.com/images/about/glong_2016_150x194.jpg)
Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.
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