Last night, Nick Bastin and I meandered down to Tyson’s Corner, the big swanky mall down here just over the Virginia border. The Apple Store had at least one 12″ PowerBook sitting out for people to poke, prod, and otherwise coddle. It was pretty cool basically the same size and shape as an iBook, only made out of what looked like brushed aluminum. Oh, and they put the pulsing sleep light in the catch mechanism, since its usual position wouldn’t have been visible because the 12″ model drops the screen down behind the main chassis (again, like an iBook). In short, it was cute, but utterly impractical for my use. I also forsee the 17″ PowerBook being utterly impractical for my use, as it seems just too darn big. I’ll reserve final judgement for after I’ve seen one in the flesh, though.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.

