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Geoffrey Long |
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13398 Manzanita Rd. NE Bainbridge Island, WA 02478 |
www.geoffreylong.com glong [at] geoffreylong [dot] com |
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Professional Experience |
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Microsoft
April 2010-present |
Program Manager, Entertainment Platforms Conducted research, wrote case studies, gave frequent lectures, and served as an evangelist and consultant on future entertainment platforms, initially under J Allard and later under Ray Ozzie |
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Singapore-MIT GAMBIT Game Lab
2007-April 2010 |
Researcher and Communications Director Helped start up lab researching new directions for video game research and development. Conducted research into transmedia narratives and helped to teach courses on interactive narrative. Design responsibilities included identity design, print design and web design (including the creation and maintenance of gambit.mit.edu); writing responsibilities included authoring papers and blog posts; academic responsibilities included lecturing in multiple courses and co-editing a series of books with the MIT Press |
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MIT Comparative Media Studies Program
2007-2009 |
Communications Director Design responsibilities included identity design, print design and web design (including the creation of gambit.mit.edu, cms.mit.edu, lit.mit.edu and henryjenkins.org) and coordinating the Julius Schwartz Memorial Lecture Series, the first of which featured Neil Gaiman and sold over 2000 tickets |
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Convergence Culture Consortium at MIT (C3)
2005-present |
Media Analyst, Transmedia Storytelling Helped start up lab furthering research into convergence culture, including emerging business and cultural trends in media. Researched the business, aesthetics and production of transmedia storytelling under the direction of Henry Jenkins. Projects included research, white paper authoring, conference organization and moderation, logo design, website design and management, and writing for the group's weblog. Currently affiliated with the Consortium as an Alumni Researcher and occasional contributor to the group's weblog and publications |
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Tohubohu Productions
2003-present |
Producer and Founding Member Co-founded an independent film collective and served as a producer on multiple short films, one of which ranked in the top 15 films in the 2004 National Film Challenge and won Best in Genre, Romance |
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The Dreamsbay Company
2000-present |
President and Founder Owner of a creative consulting company and network. Clients include The Voice Disorders Center at Harvard University, Voiceproblem.org, BroadReach Healthcare, The Virtual Book Tour, Untyped, CollaborationTown, Sound Advice, Miriam's Kitchen, Keith K. Annis Photography, NerdUp, LLC, Cultural Axis Partners, and The Milwaukee Theatre Collective |
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The Advisory Board Company
Dec. 2000-Oct. 2002 |
Graphic Designer, Web Designer, Web Producer Began as a graphic designer, then became company's first full-time web designer and then its first web producer. Responsibilities included managing and participating in design teams for interactive projects (including advisoryboardcompany.com, americanhealthline.com, H*Works, and various internal applications and intranet sites); teaching classes on interactive design, information architecture, and related subjects; and numerous print projects including books, posters and advertisements |
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RBB Systems, Inc.
1996-2000 |
Media Specialist As the media specialist, responsible for design, production and maintenance of corporate website, newsletter, trade and in-house literature, press releases |
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Inkblots Magazine
1994-2004 |
Founder / Editor-in-Chief As founder and editor-in-chief, my responsibilities included content creation and management, recruiting, advertising, design and production of both print and online versions of an independent literature, culture and technology magazine |
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Additional experience
1996-2000 |
Site design, production and maintenance for Kenyon Student Athletics Illustrated, an online-only student athletics magazine; logo design and website production for Summer Send-Off 2000, the campus-wide Kenyon College annual festival; design and production of Hika, Kenyon's oldest student literary magazine; construction of "virtual coffeeshop" QTVR navigational metaphor for Endstop Magazine; and poster design and other promotions for the Stage Femmes, a feminist theater troupe. While studying abroad from 1998-1999, responsible for layout and design of Arts and Entertainment section for Exeposé, a weekly university newspaper in Exeter, England | |||
Service |
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The Interstitial Arts Foundation
2009-present |
Executive Board Member Developed and executed overall strategy for a nonprofit arts organization, including redesiging the group's website (interstitialarts.org), promoting its Interfictions anthologies, and developing its social media strategy |
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Transformative Works and Cultures
2007-present |
Editorial Board Member Served on the editorial board of The Journal of Transformative Works and Cultures, an academic journal dedicated to the study of remix culture, fan fiction and other transformative creative practices. Responsibilities included reviewing articles for possible publication, authoring articles, conducting interviews, and guidance of the publication's overall development |
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Eludamos, A Journal of Game Studies
2007-present |
Editorial Board Member Served on the editorial board of Eludamos, an academic journal dedicated to game studies. Responsibilities included reviewing articles for possible publication and guidance of the publication's overall development |
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CollaborationTown
2003-2008 |
Advisory Board Member Served as a consultant and advisory board member to a politically-minded theater troupe producing new off-Broadway plays and musicals in New York City (www.collaborationtown.org); a recent piece, This is a Newspaper, was featured in the New York Fringe Festival |
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Miriam's Kitchen
2000-2002 |
Graphic Designer Donated graphic design servies to a soup kitchen in Washington, DC. Projects included the organization's website and an anthology of poetry and other creative works |
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Education |
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Massachusetts Institute of Technology
Cambridge, Massachusetts Class of 2007 |
Master's of Science in Comparative Media Studies Media analyst with the Convergence Culture Consortium |
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Kenyon College
Gambier, Ohio Class of 2000 |
Bachelor
of Arts in English and Philosophy Concentrations in Creative Writing and the Integrated Program in Humane Studies Graduated cum laude Richard F. Hettlinger Award in IPHS |
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Recent Notable Publications and Appearances |
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Playful Thinking book series, co-editor. MIT Press, forthcoming. "How to Ride a Lion: On Transmedia Criticism." MIT C3 white paper, 2010. "Recommendations: Zoe Keating." Interstitial Arts Foundation, 2010. Moderator, "Transmedia Storytelling in Science Fiction." Futures of Entertainment 4 conference, 2009. "Transmedia Storytelling." Invited speaker at the Descolagem arts event in Brazil, 2009. "Play Chapter: Games and Transmedia Storytelling." Presentation at the 2009 Games Education Summit at Carnegie Mellon. "Convergence Culture." 3-day workshop taught at Danube University Krems, 2009. "Boston Games: A Timeline." Presentation at the 2009 Boston Cyberarts Festival. Moderator, "The Future of Publishing." Panel at the 6th Media in Transition Conference, 2009. "Play Chapter: Video Games and Transmedia Storytelling." Presentation at the 6th Media in Transition Conference, 2009. "From Horrorism to Terrorism: the New Weird, the New Horror and the War on Terror." Paper accepted to 2009 American Comparative Literature Association conference at Harvard. "Transmedia Storytelling and Reduced Figuration." Invited speaker at the Pictoplasma arts event in Berlin, 2009. "An Interview with Paul Marino." Journal of Transformative Works and Cultures, 2009. "Motion Comics: A State of the Art." Guttergeek, October 2008. "Games Adaptation Workshop." Co-taught workshop with Matthew Weise at the Austin Game Developers Conference, 2008. "Games Adaptation Workshop." Co-taught workshop with Matthew Weise at the Boston Gameloop Conference, 2008. "Transmedia Storytelling Workshop." Taught workshop at the ACM Siggraph Conference, 2008. "Toys, Twenty-somethings and Technology: Action Figures as Philosophy Tokens, Story Tokens and Transmedia Extensions." Presentation at the International Toy Researchers Association Conference, Greece, 2008. "Transmedia Storytelling and User-Generated Content." Presentation at FuturePlay Conference, Toronto, 2007. "Radial Narrative Maps and Mike Mignola's Hellboy." Paper presentation at Media in Transition 5 Conference, Boston, 2007. "Transmedia Storytelling at the Jim Henson Company." Presentation at the Society for Cinema and Media Studies Conference, Chicago, 2007. "Winning the Console Wars with User-Generated Content." MIT C3 Weekly Update, 2007. "Transmedia Storytelling: Business, Aesthetics and Production at the Jim Henson Company." MIT Master's Thesis, 2007. "Moving Stories." White paper on mobisodes for MIT Convergence Culture Consortium, 2006.
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Skills |
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General experience
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Project management, client relations, film production, magazine editing, creative consulting, problem solving, information architecture, product development, interface design, analytical thinking, strategy, planning and documentation | |||
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Expert technical expertise
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Adobe PageMaker, Adobe InDesign, Adobe Photoshop, Adobe ImageReady, Adobe Illustrator, HTML, PHP, JavaScript, CSS, Macromedia Flash | |||
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Advanced technical expertise
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Microsoft Office, Adobe Premiere, Quark XPress, Corel Bryce, ASP, XML, XSLT, MySQL, Macromedia ColdFusion | |||
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Moderate technical expertise
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Apple Final Cut Pro HD, Apple Motion, Adobe AfterEffects, Apple QuickTime VR, Metacreations Carrera, Macromedia Director, Metatools Infini-D, Metacreations Painter | |||
