Scott Andrew has put his finger on an issue I’ve been worried about myself. One of my main goals this year was to do a lot of reading, a lot of writing, a lot of learning… For the most part, it feels like I’ve just been doing a lot of websurfing. Maybe what I need is to boot the Net for a while. I’ve been doing a little of that for the last couple of days, and I’m about 150 pages into The Angel of Darkness, Caleb Carr’s sequel to The Alienist and a book that’s been sitting on my to-read pile for something like two years. This is yet another reminder that if I want to get back into the writing track, I need to do more reading. I miss reading text that isn’t backlit.
On Saturday K.C. and I went to see Bruce Almighty, which was a lot funnier than I expected. Jim Carrey’s scenery chewing gets on my nerves every so often, but he has a way of creating comic memes that is half endearing and half really annoying. Like the goofy gutteral “good” bit that keeps popping up. It’s so stupid, but it’s so much fun to do. Ugh. Then, last night, we tried watching The Truth About Charlie for, like, the fourth time. I have yet to see Charade, but I have every suspicion that it’s probably infinitely better than its remake. This wasn’t a horrible movie, but the director had a way of shooting certain scenes that transcended brilliance and went straight for godawfully irritating. I know understand why they don’t do full face-on shots in movies. They’re really frickin’ unnerving.
And on Sunday… Heh. On Sunday Nick B. and I spent almost the entire day playing Baldur’s Gate: Dark Alliance on the GameCube. It’s been a while since I blew an entire day playing video games. It’s good to be a dork sometimes.
Tomorrow: more client work, some work on Inkblots, and, with luck, more reading. Yee-ha.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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