So I just got my account on the iTunes Music Store working (you know, you’d think Apple would put a little “insert no spaces” note by the “enter your credit card number” space, but whatever). Damn. This sucker’s going to be dangerous. Especially considering the recent reports of digital kiosks for purchasing and downloading straight to your iPod. The beauty of doing cross-country trips with stops at Apple Stores for iPod refills is a real mindwhirler.
Couple things I’d like to see: the week’s Billboard top 40, since there are songs I’ve heard on the radio but I don’t know the names, and better downloadable album art. How cool would it be to get readable liner notes? I don’t give a rat’s ass about printing ’em out, but I’d like to at least read ’em.
When the indies get on board, this service is going to be the bee’s knees. That’s right, the bee’s frickin’ knees, baby.

Storyteller, scholar, consultant. Loving son, husband and father. Kindhearted mischief-maker.
I'm the Director of the Games and Simulation program at Miami University in Ohio, where I am also an Assistant Professor in the College of Creative Arts' Emerging Technology in Business and Design department. I'm also the director of Miami's Worldbuilding and Narrative Design Research Laboratory (WNDRLab). I have a Master's in Comparative Media Studies from MIT and a PhD in Media Arts and Practices from the University of Southern California.
In past lives I've been the lead Narrative Producer for Microsoft Studios and cofounder of its Narrative Design team, working on projects like Hololens, Quantum Break and new IP incubation; in a "future of media" think tank for Microsoft's CXO/CTO and its Chief Software Architect; the Creative Director for the University of Southern California's World Building Media Lab and the Technical Director, Creative Director and a Research Fellow for USC's Annenberg Innovation Lab; a Visiting Assistant Professor at Whittier College and director of its Whittier Other Worlds Laboratory (WOWLab); the Communications Director and a researcher for the Singapore-MIT GAMBIT Game Lab; a founding member of the Convergence Culture Consortium at MIT (now The Futures of Entertainment); a magazine editor; and a award-winning short film producer. more »
The opinions put forward in this blog are mine alone, and do not reflect the opinions of my employers.


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